![]() ![]() By this point, the Model 1892 (Double-Action) and its identical successors Model 1894 & 1896 are some of the most popular revolvers in America. can be found on citizens, gangs, coach drivers, and guards.ĭouble Action: replaced the SAA (Cattleman) as the standard-issue revolver in military service, almost exclusively issued with a blued finish. ![]() Short-barreled Schofields & nickel-plated Schofields were very popular on the commercial market, a notable customer was Wells Fargo and Company, who issued a 5-inch barrel variant to their stagecoach drivers. 3 in Guarma or in the hands of a Del Lobos bandito). The Schofield itself is a nearly-identical variation of the Smith & Wesson No.3 revolver, an immensely popular revolver that was widely copied & used by gangs, law enforcement and militaries worldwide (so it would make sense to see a No. Schofield: Very popular with lawmen during the Wild West, at one point standard-issued by the US Army, but by 1898 their stock was mostly liquidated to the civilian market, making them a popular choice for their age. Short barrel exclusively for (limited) Army & Government usage. Lawmen tend to use long barreled, civilians tend to use short barrel. The Medium & Long scope has been given to all rifles & repeaters (except the for Evans, which lacks the component data required for that)Ĭattleman: despite being the former standard-issue revolver for the US Army, the Cattleman (Single Action Army) was still a very popular choice for soldiers, gangs, and law enforcement due to it’s stopping power and reliability, and was heavily abundant on the civilian market for years. ![]() I also adjusted the damage range for the Bolt-Action Rifle, giving it a more sophisticated damage model so that it can OHK under 10m and still be effective at range, without overpowering the Springfield. I added the ability to toggle/remove the scope for Snipers, and I made the Springfield feel more like a hybrid of the two classes by lengthening the damage drop-off range and increasing minimum damage at max range. I don’t want to majorly re-balance weapon stats, as I don’t want to make it feel like another game, I still want it to feel like Red Dead 2, although I did make some tweaks to Sniper Rifles & Rifles to make them feel more like one cohesive class. I went through catalogues from 1896-1898 to ensure what exactly was available to civilians at the time, and I’ve also introduced area preference for weapons, so some weapons can be found more often in the North, East, South, or West. I researched for months, I went through each source and their references extensively to ensure an experience that’s ACTUALLY historically accurate. I simply wasn’t satisfied with the historically accurate mods currently available, so I decided to make one myself. ![]() Ultimately, this mod aims to make NPC loadouts, weapon choice, and other gameplay elements as historically accurate to 1898 as possible without deviating from the feel, pace and overall combat TTK of the original vanilla game. Adds the Medium & Long Scopes to Rifles & Repeaters, adds cut & unobtainable content back into the game, and more Overhauls NPC loadouts, law enforcement, and other gameplay elements to be as historically accurate as possible. ![]()
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